Update the BETA netplay exe:
• Fixed bug with kaoken+ssj+ low energy causing weird transforms on the clients.
• Added nicknames from chat to netplay scoreboard.
• Fixed a few other small bugs.
• Added a few new connect tricks to the auto connector. (more people will be able to connect)
Month: July 2012
08-07-2007: And yet another update to netplay!
• Removed the SWEEP option. (not working anyway)
• Made connecting fully automatic.
• Added yellow color to chat for available player. RED for away and green for hosting.
(Away means, propably in a game.)
UPDATE 09-07-2007 : uploaded new exe with following fixes:
• SWEEP message is gone.
• Client position of beams and LARGE homing balls like the spirit bomb are now updated correctly.
• Score screen now displays correctly on clients :P
07-07-2007: And a new BETA exe is here!
I’ve uploaded another BETA executable of lbz.
This version has the following inprovements:
• New master server
• Clear error messages
• New NAT-punch code that is faster. (normal natpunch < 1 sec, errors in natpunch: max 3 sec)
• Chattting minimal length of message is reduced to 2 :P
• Fixed loosing connection when hosting.
• Added timeout’s before the next nat-punch… to keep servers from choking in nat-punch requests.
EDIT: Updated it again with another 2 extra ways of connecting, and cleaning up the interface.
04-07-2007: New beta uploaded for netplay.
Just like yesterday, download the lbzwin.exe update.
Copy it over your normal lbzwin.exe
Test LBZ chat ;)
This update includes a new hack for a lot of bad behaving routers.
so you should be able to connect to each-other.
UPDATE: Second update for today uploaded.
UPDATE2: third and last update for today uploaded.
03-07-2007:
Seems noone can connect with the central server on the new netplay.
Will fix, stand by! :)
UPDATE: fixed! you can connect now.
UPDATE2: And the problems continue :S
UPDATE3: Last update for today, will continue tommorrow.