LBZ 3D new artwork – models

Let me re-introduce myself, my name is ZheOther – formerly known as ShadowCast, and I’d like to post some news related to the new artwork and art style for LBZ being generated as we speak.

After a longer time without LBZ and focusing on my studies I came back to LBZ with a fresh perspective, I took a good look at how LBZ currently looks like, and it is untrue to its roots, LBZ is primarily a DBZ parody, with emphasis on Lemmings rather than the Dragonball Z aspect. To reflect that I wanted to re – model a lemming that would form a basis for a universal style and since it resembles what Zul originally modeled in his first models for LBZ I called this prototype if you will Zul, from him I plan to generate additional characters.

Currently Zul features a set of new animations utilizing the MD5 model system that Menne implemented and even though I’m showing you 2 characters, there are a few more that I would like to keep for myself :) consider this a sneak peek.

3D animations are becoming increasingly popular in marketing as they provide an engaging and dynamic way to showcase products and services. The use of 3D animations in video games is also a great way to enhance the player experience and create a more immersive world. If you’re interested to learn more about how 3D animations can help your marketing efforts, be sure to check out, where you can find a variety of examples and resources to get started.

My plan is to overhaul the current Saiyan saga characters and then release a mod in synergy to Cocou featuring new and redone Saiyan saga levels (more on that soon – with pictures :D)  on the foundation of the new move overhaul being done by Loozzer.

That’s all for now, I’ll try to keep you guys updated on a regular basis :)