08-07-2007: And yet another update to netplay!

• Removed the SWEEP option. (not working anyway)
• Made connecting fully automatic.
• Added yellow color to chat for available player. RED for away and green for hosting.
(Away means, propably in a game.)

UPDATE 09-07-2007 : uploaded new exe with following fixes:
• SWEEP message is gone.
• Client position of beams and LARGE homing balls like the spirit bomb are now updated correctly.
• Score screen now displays correctly on clients :P

07-07-2007: And a new BETA exe is here!

I’ve uploaded another BETA executable of lbz.
This version has the following inprovements:
• New master server
• Clear error messages
• New NAT-punch code that is faster. (normal natpunch < 1 sec, errors in natpunch: max 3 sec)
• Chattting minimal length of message is reduced to 2 :P
• Fixed loosing connection when hosting.
• Added timeout’s before the next nat-punch… to keep servers from choking in nat-punch requests.

EDIT: Updated it again with another 2 extra ways of connecting, and cleaning up the interface.

04-07-2007: New beta uploaded for netplay.

Just like yesterday, download the lbzwin.exe update.
Copy it over your normal lbzwin.exe

Test LBZ chat ;)

This update includes a new hack for a lot of bad behaving routers.
so you should be able to connect to each-other.

UPDATE: Second update for today uploaded.
UPDATE2: third and last update for today uploaded.

03-07-2007:

Seems noone can connect with the central server on the new netplay.
Will fix, stand by! :)

UPDATE: fixed! you can connect now.
UPDATE2: And the problems continue :S
UPDATE3: Last update for today, will continue tommorrow.

07-06-2007: A new release ready for download

This release contains the following changes:

•Upgraded in-game console.
•Updated lightning (effect looks cooler now).
•Tweaked Health regeneration.
•Mayor AI update, ai uses ADV Melee now.
•Made move timeout option better.
•Fixed loosing consiousness when power struggling.
•most menu options are now saved in configuration.
•Increased COMBO and FATALITY timers.
•Updated char select screen.
•Increased “just transformed aura” size.
•Code cleanup. deleted unused variables.
•Added story mode possibility.
•Added functionality for physics in levels.
•Added menu option for AI strength.
•Added move options for Sound frequence mods.
•Added super-fast attack charging to FATALITY.
•Added restart match button.
•Added force spawn option to moves.
•Added move chaining possibility.
•Added smoother water level calculation.
•Added splitting for models.. (head + body).
•Added a glow effect to player right after they power up.
•Added menu with for extra game options.
•Added Move option for shield like attacks.
•Added angry gohan move for gohan.
•Added 1 level: vortex.