Hi folks,
Patched a few mistakes in the compiler.
Hi folks,
Patched a few mistakes in the compiler.
Internet play was down due to a network bug, fixed in this patch.
New features:
-More stable SDL2 port.
-New character select screen
-Characters locking/unlocking support for LGS
-Tons of crash/bugfixes
-String support for LGS
-New runtime dump debugging feature for LGS
-Texture loading now does not stop the main thread, so no slowdowns to load textures.
-Speedup due to optimizations.
Hi folks,
I know it’s soon after the previous update, but there is a new update online.
The engine now uses SDL2 instead of SDL1.
Some of the improvements are:
-Better keyboard/text-input support. (Copy/paste to other application works for every OS now..)
-Better game-controller support.
-Steam overlay works and is supported.
-Less crashes.
-LGS has some additional error messages to prevent errors in scripts.
-The LGS run-time is faster and more secure.
-No more SDL.DLL dependency! :)
Good luck & have fun!
Hi!
Seems like my previous update was causing some troubles.
Fixed them!
Enjoy :)
Nuff said!