That i did some stuff on the website of course does not mean i stopped working on the game itself.
 These last few days i’ve been trying to improve the algorithm responsible for generating geometry.
Goals:
- Try to preserve edges, the current algorithm add’s smooth edges to boxes…
 
- More speed! :) Eliminating inefficiency’s
 
- Use less memory
 
- Enough speed to have really deep levels…
 
Check this link for pictures:
