•Made two options for nat-punch, agressive and normal.
Use normal whenever you can, if it fails.. try agressive.
•Made power level upper limit option : pl- for start pl and pl+ for upper limit.
•Fixed a couple of bugs.
12-07-2007: New BETA exe uploaded.
This one fixes the following things:
• Some players got disconnected from chat when hosting.
• A weird bug in connecting messed up connecting for some people.
The following stuff was added:
•Disconnecting is now properly instant… no more player timeout stuff.
•Added yet another algorithm to the nat-punch , to make it connect more peeps :P
EDIT: uploaded build 8141 to fix some mor bugs.
10-07-2007: And a new BETA exe is here! yet again
Update the BETA netplay exe:
• Fixed bug with kaoken+ssj+ low energy causing weird transforms on the clients.
• Added nicknames from chat to netplay scoreboard.
• Fixed a few other small bugs.
• Added a few new connect tricks to the auto connector. (more people will be able to connect)
08-07-2007: And yet another update to netplay!
• Removed the SWEEP option. (not working anyway)
• Made connecting fully automatic.
• Added yellow color to chat for available player. RED for away and green for hosting.
(Away means, propably in a game.)
UPDATE 09-07-2007 : uploaded new exe with following fixes:
• SWEEP message is gone.
• Client position of beams and LARGE homing balls like the spirit bomb are now updated correctly.
• Score screen now displays correctly on clients :P
07-07-2007: And a new BETA exe is here!
I’ve uploaded another BETA executable of lbz.
This version has the following inprovements:
• New master server
• Clear error messages
• New NAT-punch code that is faster. (normal natpunch < 1 sec, errors in natpunch: max 3 sec)
• Chattting minimal length of message is reduced to 2 :P
• Fixed loosing connection when hosting.
• Added timeout’s before the next nat-punch… to keep servers from choking in nat-punch requests.
EDIT: Updated it again with another 2 extra ways of connecting, and cleaning up the interface.