Hi all, a new update has been uploaded:
- Normal maps on levels: you can associate a normal map with a texture by saving it as mytexture.png.nmap.
- Updated level editor… lots of bugfixes and enhancements.
- Now possible to change the texture coordinates of textures in the level editor.
- Speed enhancements, new unified buffer design makes for faster rendering.
- Fixed/updated backup renderer, for when you’re FX card is not up to spec.