New patch uploaded, add’s support for normal maps!

Hi all, a new update has been uploaded:


    • Normal maps on levels: you can associate a normal map with a texture by saving it as mytexture.png.nmap.


    • Updated level editor… lots of bugfixes and enhancements.


    • Now possible to change the texture coordinates of textures in the level editor.


    • Speed enhancements, new unified buffer design makes for faster rendering.


  • Fixed/updated backup renderer, for when you’re FX card is not up to spec.