I uploaded a new version today:
- Fixed a crash when resizing textures
- Fixed a crash when OpenGL was providing debug output
- Made OpenGL do debug output on by default
- Added a lot of extra debugging info to physics system (since i observed crashes there)
- Democracy: if you forget to vote, it will now auto-vote yes after 10 seconds!
- Added a work-around for a INTEL HD 4000 chipsets, since this chips seems to be allocating memory wrong for GL_ELEMENT_ARRAY_BUFFER
In the other news:
- Prepping for the birth of my son! excited!