Just uploaded a patch that should fix the crashes people have been having.
Also: the game should be a lot faster now.
Did a lot of work to make the game use the CPU more effeciently. it is not where i want it yet, but it is better.
In the other news:
-Artists are now free to use custom shaders when rendering from LGS.
-Added a global default for “melee distance” in moves.
Good luck and have fun, let me know if the crashes still happen!